ICFP Programming Contest 2003

Hmm. This could have been mentioned earlier, but it got lost in the wilderness of the Camp. However, the last ICFP Programming Contest took place June 28th as has been correctly reported by Slashdot. Today, Slashdot gives an overview of the contest‘s results.

The task at hand was to build a a program steering a virtual car through a virtual race track. The program that was able to find the fastest route through a series of randomly created tracks won. The first and second place were written in C++.

However, there was a Judge‘s prize as well. It went to the team writing in Dylan. Instead of just finding an algorithm spitting out driving instructions for the problem at hand, they wrote a real simulator based on assumptions of the physics of the car and track.

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